Major Arcana fix
Spindlewheel Forever » Devlog
- Finally came up with a Major Arcana rule I think will work, though it still needs playtesting before I can say it's locked.
- Added an “is this a roleplaying game?” section to talk about how Spindlewheel differs from your average ttrpg.
- Split Seer into Seer and Fortune Teller, so now the abilities are distinct.
- Changed Monastic reflect rules so they can only get cards from takeaways or gifts from other players.
- Clarified earning elevated Desires.
- Rebalanced the homefront spread in the War pattern.
- Simplified character management.
More changes to come, probably, but for now we're back to a playable state! That's very exciting :)
Files
spindlewheel forever 1-6-25.pdf 32 MB
12 days ago
spindlewheel forever character sheets.zip 13 MB
12 days ago
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Spindlewheel Forever
a companion for tarot campaigns
Status | In development |
Category | Physical game |
Author | Sasha Reneau |
Tags | campaign, spindlewheel, Tarot, Tabletop role-playing game |
More posts
- Update: the beginnings of a good layout!53 days ago