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Devlog
The Thresholds of Wizards and Seers
December 07, 2025
by
Sasha Reneau
1
The biggest changes to this update are Thresholds, abilities, and the Seer. Let's get into it: Death is dead, long live the Door way The Atropos card is specially designed to button a story. Playing y...
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Big Changes
September 29, 2025
by
Sasha Reneau
2
Posting this a bit mid-stride but I wanted to get this build out even so. Things to look out for: 13 brand spankin' new bespoke expansion decks, one for each playbook! And a repurposed but never-befor...
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Beta is Nigh!
August 27, 2025
by
Sasha Reneau
3
This update is a lot! Reorganizing the book a bit, adding a plethora of minigames, modules, and mechanics, a diagram for the core loop, and edits (so many edits @_@)! As well as more printer-friendly...
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Blessings From Creative Commons
May 17, 2025
by
Sasha Reneau
This update is mostly about aesthetics. Every game needs 'em! With Spindlewheel though it's been very difficult to figure out what to do about illustrations. How do you give a loreless game art? Why,...
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Major Arcana fix
January 07, 2025
by
Sasha Reneau
3
Finally came up with a Major Arcana rule I think will work, though it still needs playtesting before I can say it's locked. Added an “is this a roleplaying game?” section to talk about how Spindle...
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Update: the beginnings of a good layout!
November 26, 2024
by
Sasha Reneau
1
Heya! Thanks for coming along on this development adventure with me. I've spent some time adjusting the layouts to be less oh-god-i-need-to-publish-this-RIGHT-NOW and more thoughtfully considered. I r...
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