Blessings From Creative Commons


This update is mostly about aesthetics. Every game needs 'em! With Spindlewheel though it's been very difficult to figure out what to do about illustrations. How do you give a loreless game art? Why, by scouring the Public Domain for Vibes.

Until I'm able to pay an artist to replace them--or heaven forfend, replace them myself--these will stay for now (though I will definitely switch out some of the lower resolution pictures before we get anywhere near printing).

I've also tossed in some of the microgames--ultimately this book will be a comprehensive compendium of everything I've done wrt Spindlewheel, so if you haven't been following along up to this point and you balk at the total cost of all of my work individually, getting in on this version while it's cheap is the way to go.

Files

spindlewheel forever 5-16-25.pdf 94 MB
6 days ago

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